Mobile learning design for basic programming independent learning

Authors

  • Hafiz Elmi Postgraduate of Technical and Vocational Education, Faculty of Engineering, Universitas Negeri Padang, INDONESIA
  • Ganefri Ganefri Department of Electrical Engineering, Faculty of Engineering, Universitas Negeri Padang, INDONESIA
  • Dedy Irfan Department of Electronic and Information Engineering, Faculty of Engineering, Universitas Negeri Padang, INDONESIA

DOI:

https://doi.org/10.24036/jptk.v3i3.7723

Keywords:

Mobile Learning, Basic Programming, Android, self-learning

Abstract

This study discusses about design of the self-learning mobile learning basic programming based on Android. Designed mobile learning material contains an abstract discussion of programming that is not visible invisible. This material was translated by concrete and to be more easily understood by students. The method used in the design of self-learning mobile learning is SDLC (System Development Life Cycle) waterfall, and use the process of UML (unified modeling language) with the use case diagram and flowchart. The results of this study indicate that the self-learning mobile learning basic programming is easy to use for students and teachers as instruction learning.

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References

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Published

2020-11-30

How to Cite

Elmi, H., Ganefri, G., & Irfan, D. (2020). Mobile learning design for basic programming independent learning. Jurnal Pendidikan Teknologi Kejuruan, 3(4), 199–203. https://doi.org/10.24036/jptk.v3i3.7723